

You can find remnants of this in Brave New World, ie. The Brotherhood of Steel had new dialogue.

Slaves would have new and unique dialogue. (Loved the voice acting in these three games and they served as inspiration)

I wanted to do something like that - but with acting reminiscent of System Shock 2, Bioshock Infinite and Last of Us. He also made 3DNPCs as well.Īnd I wanted to start a similar project. There’s a mod that was made many years ago called Interesting NPCs from Kris Takihashi. Incidentally when this project first started, it actually began that way. Oh, and I wanted to recommend this mod for Fiends interactions on your List, as it fits into the game more seamlessly Dracomies wrote: I understand what your request is. This mod is amazing, don't get me wrong, and I really appreciate all the talent put into it. This is the thing that New Veags truly lacks, the world is almost silent when it's not you who's interacting with it. Bafonet wrote: I'm going to be a *censored* to say that, but I think this gigantic effort and resources rather should have went into creating something in the sort of Inconsequential NPCs for Skyrim, to fill out the world with characters that you don't take quest from and sometimes can't even have dialogue with, but those who have all those random conversations and their own stories, independent of you.
